CD Projekt Red have showcased some of the biggest gameplay improvements that will be included in the upcoming Cyberpunk 2077 Patch 1.2. The team managed to fix driving, police spawning and more.
CD Projekt Red have shared a new blog post, explaining the biggest changes and improvements that have been made to Cyberpunk 2077 in the upcoming Patch 1.2. The highlights include improvements to the behaviour if the police in the game, improvements to driving mechanics, unstuck feature for vehicles and the option to remove dodge on double-tapping a movement key.
Speaking about the changes to police behaviour, Patryk, Lead Gameplay Designer & Łukasz, Technical Design Coordinator, stated that the problem of NPCs spawning behind players' back should now decrease and it will take some time for the police to arrive at the crime scene after the crime has been reported.
"This is an important step in addressing the behaviour of the police in our game. It should decrease the problem of NPCs spawning behind players' backs and create an impression that it takes some time for the police to arrive at the crime scene after the crime has been reported. We've also added a recon "drone" unit to create the feeling of the police assessing the situation."
Another major improvement is coming to the driving mechanic, which has been subject of criticism from players since launch. To tackle this issue, CDPR have added a Steering Sensitivity slider to the Options menu which will allow the steering speed for all vehicles and all input devices to be slowed down, without affecting the maximum turn radius. Additionally, when Patch 1.2 drops, it should be easier to control the cars in sub 60 FPS.
There's a lot more details in the announcement and make sure to check it out on Cyberpunk 2077's website.
Cyberpunk 2077 is available on PC, Xbox One, Xbox Series X|S and Google Stadia. The game also released on PS4 and PS5 but Sony decided to remove it from the PS Store after the controversy with refunds.