Head of Xbox, Phil Spencer has talked about the impact of coronavirus on gaming industry in his latest interview. Spencer said that annual releases and games targeting 2021 release date might feel the biggest impact.
Some of the world's biggest gaming events and games have already been delayed or completely cancelled due to the coronavirus pandemic but the biggest impact is yet to be felt, according to Xbox head, Phil Spencer.
In the latest interview with Business Insider , Spencer talked about the impact of Covid-19 on the gaming industry. He feels that games which are scheduled to release this summer or fall are in a good position and probably won't feel the effect of the pandemic but games that are aiming 2021 release date could face delays.
"Through the summer, early fall? I feel pretty good about those games. Games that were targeting a year from now or beyond? There'll be some impact, but they'll be able to react," he said.
Some of these titles are yet to be officially revealed but work on them has become nearly impossible during the pandemic. Spencer mentioned mocap as one of the development areas that has completely stopped.
"Mocap is just something that's basically stopped. We're not going into mocap studios. If you had all your animation captured and you're doing touch up in more individual art production and in areas like textures and other things, you're in a better position," Spencer explained.
Annual releases, games that require a lot of art production each year "might feel the biggest impact" according to Spencer but he still believes in the industry's ability to continue a steady flow of games coming out despite the global pandemic.