Owning a house in New World takes time and effort and now, after all is said and done, players are finding themselves with more than they bargained for, with no explanation to be found.
Housing in New World offers players the ability to own a plot of land and a residence inside a Territory. Owning a house in a Territory makes that player a resident of the Territory and a member of the Territory's controlling Faction, under the guidance of the local Governor and Consuls. Houses can be decorated with items crafted using the Furnishing skill and can grant players passive bonuses through the placement of Trophies. House storage may be expanded through Furnishing as well.
Players must obtain at least level 10 standing in the Territory in which they wish to reside in order to acquire housing. This is accomplished by participating in Town Projects, crafting items in Settlements inside the Territory, killing creatures, and taking part in Faction Missions. A player may be able to acquire more than one home in a Settlement with a greater Territory Standing. The maximum amount of total houses one player can own in the world is three.
After accomplishing all this, players can buy their first house. The first property purchase in New World offers a 50% discount on the price, and the first tac payment, which is paid weekly, is halved as well. However, in contracts, it does not say that the tax is halved only for the first week, and players are finding themselves unable to pay it.
The contract states the amount the player will pay as the halved one, with no mention of how long it lasts, and no mention of the real amount that will follow.
If the taxes are not paid, players lose access to all bonuses owning the house gets you. Luckily, there are no back taxes in New World. Meaning that even if you haven't paid taxes for some time, once you pay them, you gain access to everything the house offers, until your next payment.