Narrative Director of Assassin's Creed Valhalla, Darby McDevitt has walked us trough the game's latest gameplay demo, which showcases fights against mythical beasts which players will encounter across their journey.
Ever since the full reveal in July, Ubisoft didn't talk much about their upcoming action-adventure Assassin's Creed: Valhalla. However, last night during the Gamescom show, the publisher decided to reveal more gameplay footage, this time showing fights against several mythical beasts that players will encounter across their journey in Norway and England.
Valhalla's Narrative Director Darby McDevitt walked us thought the gameplay demo, explaining how and why Ubisoft decided to put these beasts in the game. You'll get to fight the black shuck, which is a giant black wolf but there's also a cute reference to Shakespeare as well as some boss fights connected to legendary Viking leader Ragnar Lothbrok.
Despite this and earlier gameplay reveals, it looks like players are not quite sure if Assassin's Creed: Valhalla will meet their expectations. Some point out that frame rate drops are a big let down while others are not impressed with the game's combat animations, which they described as "jittery".
Of course, Assassin's Creed: Valhalla is still two and a half months away from its official release so we should wait for the final version before making any judgments but it's safe to say that it does not look as tight and optimised as some players would like.
Assassin's Creed: Valhalla is coming to both current-gen and next-gen consoles and PC on November 17, 2020.