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The Division 2's Title Update 12, Phase 2 is live on PTS

Published: 15:27, 27 November 2020
The Division 2 screenshot showing a female agent
The Division 2

Ubisoft have revealed that Phase 2 of The Division's Title Update 12 is live on Public Test Server (PTS) so if you're up to help test it you can preload it already.

The dev warned that this is a developer build, which means there will be changes and bugs that might not be representative of the final update. They also decided to disable the following content on PTS for the duration of TU12:

  • Season 4
  • New Global Event
  • Global Event Shop

As for the contents of TU12 PTS, Ubisoft stressed that the main theme of Phase 2 is general game balance, both PvE and PvP. 

The Division 2's only affected skill is the Repair Trap, whose radius was buffed from 0.5 to 0.75m; base healing increased by 25 per cent, and base cooldown slashed from 60 to 40 seconds.

Optimization Station    

  • Optimization Material drops for Rogue Agent Encounters:        
    • Rogue Agents now drop a random stack of weapon or gear optimization materials.        
    • The final rogue will drop a random stack of Tactical Assessment materials and a stack each of gear and weapon optimization materials.

Ubisoft The Division 2 The Division 2


  • Weapon - PDR (AR)        
    • Buffed damage to be more competitive within the Assault Rifle category        
    • This applies to all PDR variants (including Test Subject and Capacitor)    
  • Exotic - Capacitor        
    • Increased magazine size to 41 (from 30)        
    • Adjusted to be 40 stacks of 1.5% Skill Damage (from 50 stacks of 1% Skill Damage)        
    • Increased weapon damage per skill tier to be 7.5% (from 5%)    
  • Exotic - Bighorn        
    • Increased magazine size to 40 (from 30)        
    • Buffed Talent - Big Game Hunter:            
      • When scoped, switches to semi-automatic fire mode, dealing 450% weapon damage with each shot.            
      • Headshots grant +2% headshot damage. Stacks up to 50 times. Once at full stacks, 10 stacks decay every 4 seconds until all stacks have been removed. Headshots delay decaying of stacks.     
      • This change to how stacks decay should reward players who are able to continue getting headshots by allowing them to maintain their damage bonus because of their accuracy.    
  • Exotic - Scorpio        
    • Adjusted Talent - Septic Shock:            
      • Shooting a target applies stacks of venom, which last for 10s. Increasing stacks adds more severe debuffs to the target.            
      • Duration of Status Effects is based on percentage of pellets hit on applying shot.         
      • PvE Debuffs:                
        • 1 - Poison               
        • 3 - Disorient                
        • 6 - Shock                
        • 7 - Target takes 20% damage (from all sources)            
      • PvP Debuffs:                
        • 2 - Bleed                
        • 4 - Disrupt                
        • 7 - Ensnare                
        • 8 - Target takes 20% damage (from all sources)

The update also features a host of fixes, which you can sift through on the full patch notes .

Division 2 - Reconfiguring Exotics

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A man with an axe running through a forest in SCUM
Division 2 - Exotic weapons

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