Bandai Namco released Dragon Ball Z: Kakarot but the review roundup will be slightly lacking on the first day due to issues with review key distribution. However, the grades generally seem to be ranging from above average to great.
Dragon Ball Z: Kakarot review codes were not exactly spread out en masse so many outlets didn't get to write up a review that would be ready on day one. Such was the case with AltChar, IGN, Destructoid and more.
However, some publications got the codes and the reviews so far are not exactly glowing but they are not bad either. For example, gave it a 9/10, praising the overall fresh experience of the old iconic moments that Dragon Ball Z fans have known for decades. They did note the side missions could use more variety.
While the main IGN site didn't get a code, IGN Spain did. The main site's but gave it 7/10, citing a problem similar to the one Gaming Bible had - a lot of hours that were spent artificially. However, they praised the game combat which apparently lived up to the roots in anime that took the world by storm.
stated Dragon Ball Z: Kakarot could use more polish on the open-world segment and are hoping to see it fixed in future patches but are under no illusion that major changes would kick in before a potential sequel. Even though it had its problems, DBZ: Kakarot proved to be an enjoyable experience that got a 3.5/5 (7/10) from the outlet.
While the critic score varied a bit across various platforms, the user score was oscillating wildly on Metacritic. PC players' average was 7.8/10 at the time of writing while PlayStation 4 users averaged at 8.8. Xbox One players seem to have liked it the most, with a staggering 9.8 average. All of these stand to change in the coming days though, as more players complete the game and write up their own thoughts.