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Horizon Forbidden West Patch 1.17 introduces VRR support and 40 FPS mode

Published: 11:26, 06 July 2022
Sony
Horizon Forbidden West - Shield-Wing
Horizon Forbidden West - Shield-Wing

Guerrilla Games have released a brand new patch for Horizon Forbidden West that introduces a couple of highly-requested features like VRR and 40 FPS mode. 

Horizon Forbidden West patch 1.17 is now live across all platforms including PlayStation 5 and PlayStation 4. The patch brings two highly-requested features - Variable Refresh Rate (VRR) support and a new graphics mode targeting 40 FPS. 

Guerrilla state that the VRR mode improves the dynamic resolution scaling on 60Hz mode. This should bring an overall smoother gameplay experience to players who have compatible HDMI 2.1 displays and wave goodbye to annoying screen tearing issue.

Additionally, players can now choose to play in 40 FPS thanks to a new "Balanced" graphics mode.

Here are the full patch notes for Horizon Forbidden West Patch 1.17

NEW FEATURES (PlayStation 5)

  • Variable Refresh Rate (VRR) and High Refresh Rate (HFR) support
  • VRR improves dynamic resolution scaling on 60Hz
  • VRR & HFR targets a refresh rate between 60Hz and 120Hz
  • New “Balanced” Graphics Mode introducing 40Hz for supported displays

FIXES AND IMPROVEMENTS

Performance and Stability

  • Multiple crash fixes.

Main Quests

  • Fixed an issue in Main Quest “The Wings of the Ten” where the objective “Defeat Regalla” was not updating.
  • Fixed an issue in Main Quest “The Wings of the Ten” where the “Sunwings” might be missing during the objective “Override a Sunwing”.
  • Fixed an issue in Main Quest “All That Remains” where the cinematic with Tilda after the gallery might not start.
  • Fixed an issue in Main Quest “The Broken Sky” where sometimes Dekka would be behind Hekarro’s throne during the objective “Talk to Dekka”.

Guerrilla Horizon Forbidden West - New screenshot Horizon Forbidden West - New screenshot

Side Quests

  • Fixed an issue in Side Quest “Shadow in the West” where the objective “Kill Vezreh and His Machine” was not updating.
  • Fixed an issue in Side Quest “The Gate Of The Vanquished” where the objective “Defeat Yarra/Drakka” was not updating.

World Activities

  • Fixed an issue in Errand “Nights of Lights” where collecting the “Gizmo” earlier would block progress.
  • Fixed issues in Relic Ruin “The Stillsands” where the activity would be blocked.

Machines

  • Fixed an issue where the “Dreadwing” would remain cloaked when knocked down.
  • Fixed an issue where “Apex Clawstrider Hearts” would be placed in “Valuables to Sell” in the inventory

Weapons

  • Fixed an issue where “Elemental Arrows” from fully upgraded bows would destroy canisters instead of detonating them.
  • Fixed an issue where using “Elite Precision Arrows” with “Iriv’s Downfall” would not deal additional damage for enemies in “Brittle” state.

UI/UX

  • Updated text for selecting “Ultra Hard” difficulty to clarify that the setting cannot be changed.
  • Removed exclamation point icon when all skills have been unlocked and skill points are available.

Other

  • Fixed an issue where “Desert Bird Wing” could not be looted from birds.
  • Fixed an issue where trophy "All Machine Types Scanned" would not unlock, if scanning remaining machines on NG+
  • Fixed an issue where changing the “Crouch/Slide” button to R1 would make it unusable.
  • Multiple localization and subtitles fixes and improvements.
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