Riot Games' plans to nerf or slightly rework Zoe in patch 8.17 or later down the road have been leaked on a Korean stream. With the changes, every League of Legends player's salt inducing nightmare might become just a bad dream instead.
Everyone in League of Legends, including professional players hate Zoe but it is taking Riot Games months to actually do something about this nauseating headache. She received a slap on the wrist with patch 8.16 but it seems to be just a temporary band aid before the larger scale changes happen in an upcoming update.
These changes have been leaked via a Korean stream and relayed by Shakarez on Twitter. Apparently Riot Games will remove much of Zoe's zone control but increase her burst damage, which was already sky high. On the bright side, she will now actually have to hit a skillshot or two before blowing up an enemy.
Zoe's Q, Paddle Star, will be stronger in early game as the base damage will get increased, but it will no longer scale with level. This means she will have burst potential in early game as well, but she will have to hit her E, Sleepy Trouble Bubble, later on in order to score a kill.
Speaking of which, her E ability will no longer create that circular trap if it misses everything, so Zoe will have to actually put some effort into landing the ability. On the flip side, Sleepy Trouble Bubble will gain increased base damage and AP ratio, so expect even more deaths when it lands. Her W will apparently get nerfed again so the point and click damage will be rather low.
Zoe's ultimate will no longer grand vision, further reducing her zone control and considering she will have to rely on landing her E in order to blow up someone, body blocking might actually prove a useful counter against her.
These changes are still not officially confirmed on English speaking channels but they should be soon enough. Considering the nerfs and buffs are still on test servers, they are still subject to change and other minor alterations prior to live server deployment.