Patches

Conan Exiles devs forget to re-apply Denuvo after patch

FunCom
Conan Exiles - A bay FunCom
Conan Exiles - A bay

So now there is a Denuvo-less Conan Exiles build floating around the internet

A few short days ago Denuvo was breached on Residen Evil 7. The most recent hickup comes courtesy of FunCom, for their Conan Exiles game. This time around Denuvo wasn't actually defeated, but the game's developers forgot to re-apply the anti-tamper solution to their game after a patch. The sound of a rolling head was audible somewhere in the distance.

[FunCom]
Conan Exiles - With the pants down FunCom
Conan Exiles - With the pants down

Apparently Denuvo is applied after a finished build is on the table, which was later done when the oversight was noticed. Pirates usually don't need much time to jump at such an opportunity, and pirated versions of that iteration of the game are already floating around in the darker corners of the internet.

We reached out to Denuvo regarding recent fluctuations in the DRM software's performance and were told that there are no particular contractual obligations on Denuvo's part or refunds if a game is cracked within a specific time frame.

[Denuvo]
Denuvo Denuvo
Denuvo

"As always, we continue working to improve our solution to create security updates for upcoming Anti-Tamper versions. We will do the same by learning from this bypass", was the comment for the RE7 bypass - but it remains unclear what can be learned on Denuvo's part if the oversight that caused an unprotected version Conan Exiles to land on the internet is entirely the game developer's fault.

We were also told that one of the main reasons publishers and studios use Denuvo is because "Anti-Tamper is very easy to integrate by the dev studios".

Responsible handling of the provided tools must also be a prerequisite and FunCom seems to have fumbled the ball in that department.