It turns out that the rumours were true and we're indeed getting Ghostbusters: The Video Game Remastered. As you'll soon see from the trailer, it's the same old hilarious ghost busting crew, but this time in high-resolution visuals.
UPDATE: PC and Xbox One versions have been confirmed as well, with the PC edition coming on Epic Games Store.
The rumour we're referring to came from Taiwanese Ratings Board, who leaked that Ghostbusters: The Video Game is getting a remastered version, although they weren't overly generous with other info.
Their leak, however, was about the Xbox One version, and seemingly had Mad Dog Games as both developer and publisher, but the trailer is about the PlayStation 4 version.
And the PS4 version of Ghostbusters: The Video Game Remastered is developed by Saber Interactive, the studio behind World War Z and NBA 2K Playgrounds.
In fact, Saber worked with Mad Dog on NBA 2K Playgrounds, so we're talking about proven teams with a proven track record in working together.
This, of course, is likely to be important considering that the original developer of Ghostbusters: The Video Game, Terminal Reality, shut down back in 2013.
At the same time, Ghostbusters: The Video Game Remastered will be a nice segue into the upcoming movie, which features the original iconic cast from the original iconic movies and is scheduled for release in 2020.
As for the game itself, it too features the original cast but Ghostbusters: The Video Game Remastered trailer doesn't say whether they'll be re-recording the dialogue, or just remastering it along with the visuals.
The original game was delisted from Steam in 2017, probably over licensing issue, which is neither the first nor the last time that strictly arranged licenses for movie IPs end a game's career.
Ghostbusters: The Video Game originally launched for PS2 and PS3, later to be followed by Xbox 360, PC and other versions.
It's well worth saying that console versions of Ghostbusters: The Video Game were a bit ahead of the PC version, which occasionally showed signs of hasty porting.
We hope this is addressed if and when the PC version arrives, but we'll have to wait a bit more for that info.