SIE Bend Studio have released another update for their zombie survival Days Gone. The patch brings a couple of much-needed fixes for crashing, lag and stuttering issues and also further improves the stability and performance of the game.
Days Gone officially launched last week and while the reception from both players and critics could be better for a PlayStation 4 exclusive, it's safe to say that Bend Studio's zombie survival is still one of the most popular games on PlayStation 4 at the moment.
However, it's not without its flaws and on the launch day, the developer released a huge day one patch to fix various issues and overall, improve the stability and performance of the game even further. However, the day one patch was not enough to fix every issue that surfaced prior to the release.
While a lot of bugs were removed, a couple of them are still there and the devs didn't sit on their hands since the launch of day one patch, quite the contrary, they have another batch of bug fixes and improvements to tackle some of the annoying leftovers from the first update.
The patch 1.05 is smaller than the previous update, it comes at only 136 MB, and according to the official patch notes, it once again focuses on bugs and crashing issues that have been reported by the players in the last few days.
Bend Studio didn't go into detail with the patch notes and they only mention fixes for crashing issues, stuttering and lag fixes and overall improvements to the game's performance and stability. You can check the full patch notes below.
- Added fixes for crashing issues with Days Gone version 1.05.
- Added stuttering and lag fixes.
- Days Gone 1.05 improved framerate drop issues.
- Various performance and stability improvements.
- Added fixes for glitches with Days Gone 1.05.
- Added minor bug fixes and changes.
As you can see, the devs are yet to adress the audio glitch which removes the environmental sound effects completely from the game - making zombies the ultimate, silent killing machines. However, they are aware of the issue, and it should be fixed in one of the upcoming patches.