It's time for another post-launch Anthem update from camp BioWare and this time around, their general manager Casey Hudson admitted that the game's launch has been a bit rougher than they expected, even though they prepared for worst.
"It's been a wild ride", Hudson wrote, conceding that Anthem's start was a bit rough. However, he claims that the team were well prepared, because they "knew that big new online games tend to hit some kind of problem once they go live".
According to Hudson, fans have recognised that Anthem is a really fun game at its core, but many of the things that have turned out to be problematic remained elusive until millions of players got onboard.
"I've been in there playing with you since those early days (I'm a Ranger in Edmonton Oilers colors!) and it makes me sad to hear about any issues that would hold someone back from fully enjoying the game", he wrote.
Thankfully though, BioWare seem to be focused on tightening the Anthem experience up, promising that improvements to "endgame loot and progression, game flow, and stability and performance" are coming soon. That's in addition to the 200+ improvements Anthem's development team has rolled out thus far.
The team claim that the next stage is where things will get really exciting for Anthem and its fledgling community, underlining player feedback as one of the key components in the development of the game. So keep them reports coming.
Additionally, Anthem players can look forward to new world events, story content, features and more, culminating with the Cataclysm this spring. All of this has been detailed earlier in EA and BioWare's post-launch support plan, which you can check out on the provided link.
Hudson also pointed out that BioWare understand the scepticism as well and that they hear the criticism and doubts. However, he insists that they'll keep working on Anthem and that players who have put their faith in BioWare will not be disappointed with the journey.
You can find the full post on BioWare's blog here.