It has been reported that 400 of Blizzard Activision's employees from their offices in Versailles, France, are still waiting on the outcome of layoffs, being told that 134 positions will be eliminated, but it may not mean layoffs for all.
Apparently, there's a possibility of some employees being reassigned elsewhere, so people are doubly reluctant to share any info, in addition to already being afraid for their livelihoods.
Activision Blizzard's plans are reportedly made worse by the French labour laws, which make immediate layoffs with no notification difficult, and it may mean that the workers will wait much longer to find out what happens to them.
Activision Blizzard's view is simply a company cutting back expenses from certain departments. From the employees' standpoint, however, it's all being likened to a bloodbath, where not many come to work with a smile on their face.
“Not knowing if you will be laid off in a few weeks or months sucks and many people here are already updating their LinkedIn because they want to be prepared for when they will be told what will happen exactly”, one employee told Kotaku.
What makes the whole thing even more painful is that these aren't layoffs caused by a company going bankrupt - this round of layoffs is part of Activision Blizzard's victory dance, as the company reported record revenues and 9 per cent bump to stockholder values in the same breath as announcing layoffs of 8 per cent of its workforce.
In words of their CEO Bobby Kotick, record profits don't mean they've realised their full potential, hence the need for layoffs and some restructuring. He claims that in turn, around 20 per cent more workforce will be hired on Call of Duty, CandyCrush, Overwatch, Warcraft, Hearthstone and Diablo franchises.
Activision Blizzard are certainly not making themselves any friends and Game Workers Unite have been protesting the decision, pushing #FireBobbyKotick hashtag on Twitter.
And, even though we've been reminding everyone of the quite inebriated yet increasingly prophetic musings of Diablo's creator, we'll do it again - how right was he? And how right-er is he going to get?
You can find Kotaku's report here.