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Assassin's Creed Odyssey gets its first free story DLC

Ubisoft
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The Lost Tales of Greece

Assassin's Creed: Odyssey's 1.0.6 patch is now live and with it comes the debut of the first episode of The Lost Tales of Greece, which is the first of seven stories that Ubisoft are planning as part of the Creed's free post-launch support.

So, Ubisoft have started rolling out Assassin's Creed: Odyssey's free post-launch content, which will additionally serve as sort of padding content for the game's season pass holders. Released along with a bunch of other improvements, the new story features a new questline dubbed The Show Must Go On. The only bit of info Ubisoft revealed about the story is the location of the quest giver, which can be found in the Elis region and will be accessible from Episode 5.

Other improvements and fixes include decreased costs for upgrading gear, auto-crafting for arrows, detailed character statistics that show the main attributes, damage modifiers and active legendary perks and so on. The patch also fixes some Assassin's Creed: Odyssey's quest progression issues, where players were unable to complete quests like the Prince of Persia or So It Begins. 

The patch weighs in at roughly 4 GB for Xbox One and PlayStation 4 users, whereas PC users got off light with 3.6 GB. You can check the full patch notes here.

In The Lost Tales of Greece, players will meet new faces and catch up with some familiar ones. Daily and Weekly contracts will give players a special currency which can be spent on epic and legendary gear. Of course, Ubisoft will be rolling out more free content in the upcoming months, timed between the paid season pass content drops.

Ubisoftpicture showing a roadmap for Assassin's creed odyssey post launch contentAssassin's Creed: Odyssey post-launch roadmap

It's nice to see some free stuff from Ubisoft for a change, especially after seeing the company huff and puff to up their microtransaction game in Assassin's Creed: Odyssey. Experience boosters going for $10 and gear sets that clearly affect gameplay are being peddled as shortcuts, a great example of Ubisoft's create a problem and sell the solution policy.