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Atomic Heart's new trailer looks fantastic, can the game deliver?

Mundfish
Machines are dancing in a creepy way in Atomic Heart
Atomic Heart

Another trailer for Atomic Heart has rolled in, showing the game's beautiful, yet gory and brutal setting. Mundfish will have their work cut out for them if they actually aim to produce a game that is mesmerizing as the trailer in question.

Russian developers Mundfish have dropped a gameplay trailer before this one as well, although it didn't garner this much attention. The first trailer focused more on gameplay showing the use of some weapons and featured a small "In-game footage" message, while the trailer that landed recently doesn't have the same disclaimer and focuses more on the artistic part of the game.

The second trailer opens up with a display of Atomic Heart's various robotic and organic creatures, has a cinematic camera and a song that perfectly matches the atmosphere. The artistic approach to the second trailer is obvious but that didn't stop it from winning over non-atomic hearts.

Robotic creatures and the environment in the game are reminiscent of the 50s and 60s styles and even the official description on Steam states that the game is set in the time of "high noon of the Soviet Union", which fits well with the space race and science fiction of that era. Anyone who has played any of the BioShock games will definitely see the resemblance straight away, and Blade Runner fans will take notice of the LAPD 2019 Blaster.

The trailer's final seconds show an open world map, which hints at a Fallout-like ride. Indeed, both games incorporate the retro-style, creatures straight out of a mad scientist's lab and gore. Tons upon tons of gore, in fact. 

The trailer's quality also made my Cynic Sense™ tingle and the question of whether the final game will look and feel as good as this immediately popped up in my head. It was partially calmed by the teaser trailer from nine months ago and its "In-game footage" sticker. You can see it below. It's still early to confirm anything regarding the quality though, but the developers have my undivided attention now.

That 8-bit intro is now stuck in my head though. Thanks Mundfish.