Fallout: New Vegas developer, Obsidian Entertainment is working on a new RPG. The upcoming game is set to be published by Take Two Interactive's new indie-focused label. Obsidian recently distanced themselves from Take Two's new microtransaction policy.
Obisdian recently entered into a publishing agreement with Take Two Interactive's new indie-focused label called Private Division. The new label is tasked with publishing Obsidian's upcoming RPG, and the developer felt the urge to speak out about microtransactions (or lack thereof) in their new game.
Short story short: there will be "no microtransactions, of any kind, in our game" said a post on Obsidian's official forum. The need to come out and write this post, stems from the fact that Take-Two had previously stated that all its future games would feature "recurrent consumer spending opportunities". Seems like all games published under the Private Division label, will be exempt from this policy, or the developers will get a chance to negotiate their own terms.
"We also wanted to say a word about our partnership with Private Division, our publisher on this title. Far from "pushing" us to put anything -- microtransactions or otherwise -- into our game, Private Division has been incredibly supportive of our vision, our creative freedom, and the process by which we work to make RPGs" explains the post.
The microtransaction controversy had been brewing for a long time, and a bunch of companies made it their mission to test the limits of their fans' patience by creeping ever closer to a pay-to-win model in AAA games. With the release of the game whose title I'm so tired of typing, EA went all in and apparently showed that, after the initial backlash, things do go back to normal.