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EA's deal to acquire Respawn finalized

EA
Titanfall 2 is a great example of an FPS EA
Titanfall 2 is a great example of an FPS

EA announced an agreement to acquire Respawn Entertainment on 09 November, 2017. On 01 December, they've announced that the acquisition on the "terms previously disclosed" has been finalized. "Under the agreement [between EA and Respawn], EA will pay $151 million in cash, and up to $164 million in long-term equity" EA said.

EA announced the news that they will be acquiring Respawn Entertainment back in early November. On 01 December, the acquisition of Respawn on the "terms previously disclosed" has been finalized. 

Last month, EA announced that Respawn will be joining EA Worldwide Studios. Respawn will be joining BioWare, DICE and Jade Raymond’s Motive Studios among others. "The acquisition builds on a successful publishing partnership between Respawn and EA, with multiple projects currently in development - a new title in the Titanfall franchise, a game set in the Star Wars universe and a VR gaming experience" explains the press release. 

Respawn Entertainment[undefined]Titanfall 2

If EA manages to hold on to their Star Wars license, that is.

"Under the agreement [between EA and Respawn], EA will pay $151 million in cash, and up to $164 million in long-term equity in the form of restricted stock units to employees, which will vest over four years," EA said.

Respawn Entertainment was founded by Jason West and Vince Zampella in 2010. The duo had previously worked at Infinity Ward and was responsible for the development of the Call of Duty franchise. 

"We started Respawn with the goal to create a studio with some of the best talent in the industry, and to be a top developer of innovative games," said Vince Zampella, CEO of Respawn Entertainment. "We felt that now was the time to join an industry leader that brings the resources and support we need for long term success, while still keeping our culture and creative freedom".

Respawn Entertainment[undefined]Titanfall 2

Titanfall and Titanfall 2 were both developed by Respwan Studios and published by their new parent company. 

"We've seen firsthand the world-class caliber of Respawn as a development studio with incredible vision, deep talent and an inspiring creative mindset," said Andrew Wilson, CEO of Electronic Arts. "Our longtime partnership is grounded in a shared desire to push the boundaries and deliver extraordinary and innovative new experiences for players around the world."

Read the full announcement right here.