First Google Play Indie Games contest took place at Saatchi Gallery in London
Nearly 1000 submissions from 12 countries boiled down to 20 finalists, two runner ups and one winner.
- Showcasing your game at an event held at the Saatchi Gallery in London
- YouTube influencer campaigns worth up to 100,000 EUR
- Premium placements in Google Play Store
- Tickets to Google I/O 2017 & other top industry events
- Promotions on our channels
- Credits for Google Cloud Platform
- Special prizes for the best Unity game
- And many more!
The final event took place yesterday at Saatchi Gallery in London and Reigns came out on top. Reigns creator François Alliot said to GamesIndustry.biz "Winning this feels great," Alliot continued, "It means people like the game, they like the weird stuff I put in it. That's a good thing.". He also added that "The exposure it gives me for Reigns will help me with Reigns 2. That's very important for me, building that brand. Having new devices to test the game is also helpful."
The winner was chosen based on "a variety criteria of objective and subjective criteria", explained Matteo Vallone. Runner ups in the contest were Causality by UK indie Loju and The Battle of Polytopia by Midjiwan from Sweden. The top 10 included also: Pinout, Rusty Lake: Roots, Happy Hop: Kawaii Jump, Blind Drive, Lost In Harmony, Paper Wings and Gladiabots.