About the game
Sea Of Thieves
Developed by Rare and published in 2018 by Xbox Game Studios, Sea of Thieves is a swashbuckling multiplayer adventure that puts players in the role of a pirate in the golden age of piracy.
Sea Of Thieves Articles
Sea of Thieves errors: Bronzebeard, Trimmedbeard, etc - what does it all mean?
Well, Rare guys really like cracking jokes, even when you're trying to access their game. Users who tried and failed may have noticed errors in the vein of Bronzebeard, so just in case you're confused, it's AltChar cavalry to the rescue.
Sea of Thieves gets Day One Patch already, is not quite what you would think
One has to applaud Rare's sense of humour as the news of Day One Patch for their upcoming swashbuckling pirate adventure Sea of Thieves turns out to be an actual eye patch, which can be bought in the in-game general clothing shop.
Sea of Thieves gets final launch trailer, Xbox One X bundle and file size for Windows users
Although we already know all there is to know about Rare's new swashbucklin' adventure, we couldn't let the last weekend before Sea of Thieves pass without it, even if it is only the launch trailer, which teases the Kraken. Nothing special.
Rare's latest video reminds players exactly what to expect from Sea of Thieves
With the release of Sea of Thieves just around the corner, Rare decided to refresh everyone's memory on what their swashbuckling pirate adventure has got in store, as well as remind them of cross compatibility between Xbox One and PCs.
Sea of Thieves starts open beta, adds Merchant Alliance and no NDAs
Rare's upcoming swashbuckling adventure Sea of Thieves has left the door open for all who want to take this Microsoft exclusive out for a spin. The offer is live as we speak and you may want to hurry, because it lasts only a few days.
Sea of Thieves back for another round of beta testing
Sea of Thieves is slated for launch on 20 March 2018, but the game is back for another round of stress testing. Rare also announced a proper beta before launch so if you're looking for some fun gaming, you may want to skip this test.
Sea of Thieves developers reveal Skeleton Forts, you're going to need a bigger boat
Rare's swashbuckling adventure Sea of Thieves is in the final stretch running up to the 20 March 2017 launch, and the devs are making sure to keep them tidbits coming so as to keep us hungry and coming back for more.
Sea of Thieves devs talk biomes, map expansion, griefing
Rare's design director Mike Chapman went on record talking about biomes, the dynamic world of Sea of Thieves, griefing and more. We must admit that the way of thinking the company seems to have adopted is pretty refreshing, as it leans towards the qualitative side of the fence.
Sea of Thieves will have tons of customisation at launch
Rare's design director Mike Chapman has revealed that Sea of Thieves will have "tons of customisation at launch" and that even though the company will eventually introduce microtransactions, they're not the priority here. He also talked about the game's intentions on removing barriers between players and more.
Sea of Thieves is optimized to near perfection while retaining the eye candy elements
Rare are putting their backs into Sea of Thieves optimization as the system requirements for PC are well below the current standards. It can run on GPUs from 2013. No kidding.