Slitherine's turn-based strategy Warhammer 40.000: Sanctus Reach deploying on PC today
Slitherine have previously released Warhammer 40K: Armaggedon and its varoius campaign add-ons, so the strategy game developer should be familiar with the 40K setting and its intricacies. This time around, for Warhammer 40K: Sanctus Reach, the developers are abandoning a hex based map, in favour of squares and prettying things up with a 3D engine.
will have space marines of the Space Wolves chapter, battling it out with an Ork Waaagh! The game will be split up between two campaigns for a total of roughly 50 missions and skirmishes and units will carry over from each mission to the next while gathering experience and levels. Imperial Knight war-machines and Ork Gorkonauts are also expected to make an appearance on the front lines.