Curve Digital won the Develop Publishing Hero award. Also shortlisted were Sega and Xbox. The publishing company's notable releases include Human: Fall Flat and Manual Samuel.
Curve Digital was presented with the award at the Develop Awards ceremony held during this week’s Develop: Brighton conference. The company helps individuals and small teams bring their games to a larger audience, publishing on PC, Xbox One, PlayStation 4 and Nintendo formats.
Curve Digital is credited as a publisher of games such as Human:Fall Flat, Dear Esther, Manual Samuel and lots more. That said, the company went head to head with the likes of Xbox and Sega, plus "respected industry players Team 17, 505 Games, Dovetail Games, Devolver and Channel 4".
No Brakes Games
Curve Digital is also one of the earliest dedicated publishers of indie games. The aforementioned Human: Fall Flat has quickly established itself as a real hit on YouTube. The game, coded by Lithuanian indie Tomas Sakalauskas, was published on PC in July 2016 and consoles 10 months later, to huge acclaim.
Also, Manual Samuel is an original IP that Curve brought to market, working with with Norway-based developer Perfectly Paranormal to help port to console and bring to market - again with considerable success.
This year, the company has partnered up with leading indie studios such as The Chinese Room and The Molasses Flood to bring updated versions of Dear Esther and The Flame in the Flood to consoles.
The Molasses Flood
Managing Director Jason Perkins said: "2017 will be seen as a pivotal year for Curve, and picking up the award for Publishing Hero is an incredibly proud moment for the team".
"The injection of funds provided since our acquisition by Catalis last year has enabled us to invest in bigger and better titles from all over the world. There is a lot more to come from us over the next 12 months."
Publishing Director Simon Byron added: "You’ll not often see Curve Digital hogging the headlines. We prefer instead to let our games and partners occupy the limelight, which is indicative of our ‘developer first’ approach".
"The developers who have created the incredible games we’ve been lucky enough to release over the past 12 months are our heroes. To pick up an award voted for by some of them - particularly in light of the competition we faced - is incredible. We’re truly honoured".